Normal => Visible Colliders ( visible, physics, not concave, physics properties, low+high performance hit) Invisible => Colliders (not visible, physics, not concave, physics properties, high performance hit) Reclassify layer types editor-wide to clarify the difference between them, and to highlight the importance of graphics for new creatorsĭecorative => Graphics ( visible, no physics, concave, no physics properties, low performance hit) Modify multi-selection to use new Opacity mode to highlight selected layers betterįix select all () causing changes to apply twice to current layerįix point rendering appearing behind graphics layersįix snap hotkeys not working properly (they now temporarily toggle snapping while held down)įix legacy JSON loading (can be used to extract MaD-type JSON from models.sol)įix layer issues when loading multiple models in a row. Modify Lock/Unlock from to (zero) to better fall in line with other layer-specific toggle hotkeys Modify preview and png rendering to better match MaD2. Modify Flip to happen around centre of the layer (previously the first point on a layer which is now outdated due to Shift toggle allowing any point flipping) See documentation.Īdd pacity editor mode toggle (turns other layers transparent so you can see the current one better)Īdd functionality toggle to Scale/Rotate/Flip on, causing those things to happen based on the cursor If you're not familiar with older versions of MaD Lab, these notes won't mean much.
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